Can I change the way the dialogue box looks or does it have to stay the way it is in the video. Deal breaker for me
Godot 3 Dialogue System
A downloadable system
A highly customizable dialogue system perfect for story-driven RPGs and Visual Novels.
Includes GDscript parser, full dialogue system, examples of use, and two types of message visualisations:
- MSG Box - classic messge display
- MSG Bubble - bubble (floating) messages .
- Fully developed GDscript parser
- Two types of message display
- Support for multiple choices (+ conditions)
- Displaying variables in text (local and global)
- Many customisation options
- bbcode (bold, italic, underlined, color) for box messages
- Text pauses for box messages
- *NEW* Support for multiple languages
Designed to be used with this editor:
Any questions? Contact me: radmattsoftware at gmail.com
In order to download this system you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
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You can easily change the look of the dialogue box, its texture, colors, sound effects and much more. It was designed to be as customisable as possible.
Can you provide a detailed tutorial to help us setup this system?
Really appreciate it
Purchased, however will need a tutorial before I can start using it.
And...I have another question. What is the difference between this system and the Dialogue Designer System?
Sorry for a late reply. The Dialogue Designer is an editor that can be used to more easily create dialogue files needed for this addon. The file format it uses (JSON) is quite complex and writing it by hand would be difficult, so I made the editor to make the process easier (but the editor is optional).
Moreover, this system is for Godot 3 only, and the Dialogue Designer can be used with any game engine. I hope that clears things up.
Hi. I'm interested in the system. However, I have a question. If I want my characters sprite box embedded in dialogue boxes to show emotions, this system can provide such support? For example, if my character is angry, I want to show an angry sprite when displaying the text. Then, when my character speaks with a normal mood, I want the character sprite to update to a normal face.
Yes, absolutely. There is a function there for executing code (like functions for emotion change) during the dialogue, and I even added face images to the text boxes in the demo, so all you need to do is to replace them with your own graphics and you're done.
Was developing a Godot 2d RPG Games. I am curious about your dialogue system. Does it support different fonts and textures for dialogue box? And is that possible in future to support Chinese language?
Yes, it does support different fonts, font sizes, textures, colors, styles, sounds, face graphics and more. I believe Chinese language is already supported, all you need to do is to find a font with Chinese characters and you're good to go! :)
Hi! I just bought the addon for Godot, but the zip file is damaged and I cannot even open the file. I tried in Windows and Ubuntu, can you help me please?
I'm having problems adding this addon to my game.
3.1 Godot on Mac OSX.
I've tried adding all the "addon" folder contents to an add on folder in my game, but then there is no option to enable the add-on.
Then I tried auto-loading the files like you had in your test scene. Still no dice.
So I tried adding in my own custom JSON file created through your dialogue creator, then the example game would instantly crash anytime I tried to load my custom JSON.
Please send an email to firstname.lastname@example.org with more info about the issues (screenshots would help too).
I am thinking about buying this one. But i have one question :D How hard / easy is customise dialog box? It works like classic 9-cut thingy? :D
It's really easy to customise both the dialogue box and dialogue bubbles. It does use a nine patch rectangle and it can be swapped for any image you want. Additionally you can change its position, colors, font, sound effects and more.
Hey, this seems very good, but is the DialogueDesigner required to use it ?
Absolutely not :) The editor is optional (but recommended). If you use a different editor or you want to write the dialogue by yourself, you can modify the main file a little bit and you're good to go. Hit me up if you'll have any problems with that and I'll help you.